![]() ![]() i incredibly doubt they would completely drop a resolution to something, aside from the void and the godmaster ending almost nothing is left unadresed in the base game,even if things arent focused on ,they are hinted at to what happend in any given scene or shot.Īnd plus if that difficulty exclusivity is the case, why not just make like a save scan thing or something? or make another challenge in the same vain to signify that its linked. However they did say they started or were working on silksong at the same time as godmaster. I doubt they'll give much more information on the void because it's a whole other kingdom, but we'll see. most players can't reach the godmaster ending because of the final pantheon, so they really don't know who the shade lord is at all. If you want to see extended gameplay, you can also check out the Nintendo Treehouse Live segment. I can't see them going out on that note with Hollow Knight's plot, when it doesn't line up in tone with the rest of the endings. Even in this trailer thats nearly two years old, Hollow Knight: Silksong looks satisfying to play. They never even officially named the Shade Lord. To me, it just seems absurd that they would create such a significant event as that, and just. ![]() But of course, telling which is which defeats the. The regular endings to the game offer pretty much full closure to the game's plot, whereas the new ending just screams, "This story ain't over!" Original Price 8.00 As soon as you enter the Soul Sanctum, head left and take the exit to the next screen. $30 wouldn't surprise me either, though I could see $20 maybe since that's still a somewhat common price.Originally posted by Phirestar:I've been holding onto the idea of it being a sequel that takes place after the Godmaster ending. Hell even Atelier Sophie, a port (by Koei Tecmo of all companies) released not even a year later on PC, is $30 compared to the $60 on PS4 (and still $60 there).Ĭould give tons more examples.but suffice it to say I'm expecting it to be $25. Lots of others followed the same trend, and many of the 'larger' indie games are hitting $40 which some even going the $60 route. There's been, effectively, pretty massive inflation in PC games' prices Consider for instance, Shantae: Half Genie Genie which only launched a couple months before Hollow Knight for $20, and the sequal Shantae and the Seven Sirens earlier this year for $30. In the almost four years since things have become VERY different. Play as Hornet, princess-protector of Hallownest, and adventure through a whole new kingdom ruled by silk and song Captured and brought to this unfamiliar world, Hornet must battle foes and solve mysteries as she ascends on a deadly pilgrimage to the kingdom’s peak. As they mentioned when they first released Hollow Knight, the reason they picked the $15 (USD) price tag was to ensure that as many people bought and played the game as possible. Originally posted by Phirestar:Perhaps not object, but Team Cherry would have to be considerate about a price increase. Both have the same outcome as before: you sell to less people, and make less profit as a result. On the opposing end, setting the price too low results in a chance of someone looking at your game with an impression of, "Well if they're selling it for that cheap, it must not have much to it." Or even worse, a really low price comes with the stigma of something possibly being shovelware. If you price a higher price, you might make more per individual, but fewer people are willing to purchase the game. There's an important balance that has to be met, between number of copies sold versus profit-per-unit. Perhaps not object, but Team Cherry would have to be considerate about a price increase. I don't think anyone would object to HK having such a price as well. Other similar games like Ori or Shantae all cost around that price this year. However, I think it would be completely reasonable from Team Cherry to go with 30 bucks. I did just buy Sakuna for 40 and I expect hallow knight to have as much or more content. Originally posted by BGgungame:My upper border is probably 40 bucks. ![]()
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